[Start of Your Turn] If you have 2 or fewer memory, set it to 3.
[On Play] You may suspend this Tamer.
[All Turns] When this Tamer becomes suspended, 1 of your opponent's Digimon gets -3000 DP for the turn. Then, if you have a Digimon with [Agumon] or [Greymon] in its name, gain 1 memory.
Disclaimer: This card was reprinted from the original set with a change in the Block number (Note: the original print read "02" and this reprint reads "05").
Card details
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Game: Digimon Card Game
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Set: Advanced Booster Digimon Generation
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Set code: AD-01
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Rarity: Rare
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Finish: Foil
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Card number: BT13-095 R
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Card type: Tamer