When this card enters the field, put up to one size 2 or greater monster with "Bal Dragon" or "Balle Soleil" in its card name from your deck into the drop zone, and shuffle your deck.
[Act] You may put this card from your field into the soul of a size 2 or greater monster with "Bal Dragon" or "Balle Soleil" in its card name. If you put, draw a card.
The "Sun Dragon" with this card in its soul cannot be destroyed and its souls cannot be dropped by your opponent's card effects.